The Weave

The Weave is the way in which magic presented itself to being for their use, and it flowed throughout the world of Dephiron, touching almost every corner of existence, with exception of dead magic zones. The Weave Coexists with something known as the Shadow Weave. Before the cosmic invasion casters of various ways would connect to the weave in able to use magic. Most importantly The Weave was considered the source of magic and all the studies of casters, arcane and divine alike. Some are born with an excessive amount of The Weave's energy allowing them to shift planes freely while some are able to manipulate The Weaves energy completely. All casters are born with some of the Weaves energy so that they can draw power from it allowing them to cast magic. Ever since the Cosmic invasion especially when the Shatterer became unsealed the Weave has been extremely messy as many areas have become dead zones of magic while others have been very chaotic causing random effects to happen when magic is being used. In extreme cases this has caused Weave Sickness or Weave Corruption. Many casters that use magic excessively tend to get arcane scars from excessive use of their magic putting a burden on their body while those born with excessive energy from the Weave are finding it hard to shift planes willingly and might be corrupted by the Shadow weave or are more likely to get Weave Sickness.

''Player's Note: Those that are playing a magic class other than Paladin or Cleric (Unless your god's magic is impure) must roll on the wild surge table (unless you are in a dead magic zone). Those that cast magic or are born with excessive weave energy are more vulnerable to things such as Weave Corruption and Weave Sickness. Lastly excessively using one spell can put a burden on the body and can cause arcane scaring on the body due to the Shatterer's influence.''

Player's Mechanic: If you use the same spell more than two times in a row arcane scarring begins to form putting burdens on the body.